Website powered by

MODOK (MCU Design)

I've always been curious to see what the Marvel character MODOK, who originally looks a little silly and ridiculous, might look like in a realistic setting. I'm not actually a big fan of the character, my curiosity just got the best of me this time.

Whilst I haven't matched his proportions with his comic book counterpart, I have kept aspects of it but at a more realistic level. For example his head remains abnormally large, and he retains shorter limbs which are attached to his large, elongated torso.

As you can see I pushed the idea that MODOK is a creation of AIM, which (in my version) is overlooked by Hydra. Can you see the Hydra logo?

I didn't want to make him completely weaponised, at least not visually anyway. I viewed his suit and his chair more as a means to help him move around, not unlike a wheelchair combined with a militarised exosuit. However, who knows what may be hidden within his chair, and that pink/purple gem on his forehead looks suspicious too.

MODOK MCU Design

MODOK MCU Design

MODOK Scale

MODOK Scale

Original Design (Marvel VS Capcom 3)

Original Design (Marvel VS Capcom 3)